Tooling
Developer builds One Night Werewolf game engine for local LLMs
A developer created a playable implementation of One Night Werewolf where local language models compete as players, exposing how models struggle with identity consistency and strategic reasoning under deception.
1 min read
Sourcer/localllama
A developer has built a working game engine for One Night Werewolf that runs on local language models, revealing fundamental gaps in how current LLMs handle identity swaps and deceptive reasoning. The open-source project lets models compe...
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Method & sources
- Source type
- Primary publication (lab/vendor blog) — our analysis + implication
- Source link
- r/localllama
- Published
- UTC
- Byline
- By the gotcontext.ai team (editorial standards)
- Correction?
- corrections@gotcontext.ai