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Developer builds One Night Werewolf game engine for local LLMs

A developer created a playable implementation of One Night Werewolf where local language models compete as players, exposing how models struggle with identity consistency and strategic reasoning under deception.

1 min read

A developer has built a working game engine for One Night Werewolf that runs on local language models, revealing fundamental gaps in how current LLMs handle identity swaps and deceptive reasoning. The open-source project lets models compe...

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Method & sources
Source type
Primary publication (lab/vendor blog) — our analysis + implication
Source link
r/localllama
Published
UTC
Byline
By the gotcontext.ai team (editorial standards)
Correction?
corrections@gotcontext.ai
Developer builds One Night Werewolf game engine for local LLMs — gotcontext.ai