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Aeris brings deterministic cognitive simulation to .NET game AI

Aeris, a new open-source ECS engine in C# for .NET 10, separates deterministic character cognition from language model output to ground NPC behavior in consistent world models.

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Aeris, an open-source deterministic ECS engine written in C# for .NET 10, addresses a core problem in game AI: NPCs that sound human but don't behave like coherent individuals. The project, available on GitHub, separates the cognitive simulation layer from language model verbalization, forcing the L...

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Primary publication (lab/vendor blog) — our analysis + implication
Source link
r/aidevelopernews
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UTC
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By the gotcontext.ai team (editorial standards)
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