Tooling
Claude Opus builds two-phone pong game with audio networking
A developer used Claude Opus 5.5 Extra to generate a two-player pong game where phones communicate game state through audio chirps via the microphone API.
1 min read
SourceSimon Willison
Simon Willison built a two-player pong game that runs on static HTML across two separate phones, with game state synchronized through audio chirps transmitted via the web microphone API. The experiment shows that real-time multiplayer gameplay can work without traditional networking infrastructure, ...
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Method & sources
- Source type
- Primary publication (lab/vendor blog) — our analysis + implication
- Source link
- Simon Willison
- Published
- UTC
- Byline
- By the gotcontext.ai team (editorial standards)
- Correction?
- corrections@gotcontext.ai