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Open-source roguelike DelveRL targets game-playing agents

A new open-source roguelike called DelveRL was built specifically to train reinforcement learning agents on complex strategic gameplay with a structured API and procedural levels.

1 min read

An open-source roguelike called DelveRL has been released as a training environment designed for game-playing agents. The project includes a human-playable turn-based game, deterministic simulation, procedural level generation, partial observability, and a structured API that integrates directly wit...

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Primary publication (lab/vendor blog) — our analysis + implication
Source link
r/machinelearning
Published
UTC
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By the gotcontext.ai team (editorial standards)
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